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Showing posts from November, 2018

Useful Software for Academic Writing

Research Software Right below you may find a standard article summary. For interesting and useful (in my opinion) bullet points look below the summary. In the article "How to Write a Thesis and Which Software Tools to Use" by Joeran Bell a tutorial on the use of software in writing an academic paper is presented. The article is divided into three sections according to the process of writing a thesis: reviewing literature, writing a draft and, finally, writing the thesis. In the first section Joeran offers solutions to the problem of information storing and classification. It is very hard to remember every interesting detail and its reference from every paper you read, He proposes to use mind mapping software. He offers a number of programmes with an emphasis on Docear [which I find rather hideous and outdated, though may be useful nonetheless. Still, XMind seems like it received more updates than Docear]. He presents examples and step-by-step tutorial on how you can orga...

"Gore Galore: Literary Theory and Computer Games" summary

 In the article " Gore Galore: Literary Theory and Computer Games " by Geoffrey Rockwel, the author analyses possible approaches to computer games from the point of view of literary criticism and proposes a new framework for literary criticism. Firstly, he provides a brief history of computer games as was in 2002. After that, he provides arguments for the development of literary criticism applied to videogames. Rockwel then proceeds to discuss three different points of view on videogames. He starts with psychological approach, which views computer games as, often destructive, culture phenomenon. He continues by presenting a literary view on videogames, which, he points out, sadly only considers text based games. The author then moves onto the hypertext approach, which views computer games as a kind of hypertext, a synergy of different genres and texts. Rockwell proceeds by refuting all these approaches on various grounds and proposes his own framework for videogame crit...